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 Color - The Return (Saying Goodbye)

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sat Jun 15, 2013 1:45 pm

Maxx, I made sure not to blow Myre or anyone up, they merely got sucked back into their original dimension.

What happened specifically, is Exo caused a singularity inside the ship, Mallis illogically magiced himself away, and everyone in the ship got pulled into their original dimension, or killed if they weren't quantum entangled into another universe. Basically, timey wimy wibbily wobbly... stuff.
Technically...:
 
Also, Exo got sucked into another dimension along with its time machine so it can escape out of it and go get Myre if you want to bring him into the RP again.
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PostSubject: Re: Color - The Return (Saying Goodbye)   Sat Jun 15, 2013 3:20 pm

So Myre and Wladslow are now drifting through the RG dimension in a spaceship?

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sat Jun 15, 2013 3:40 pm

Basically, yes.
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PostSubject: Re: Color - The Return (Saying Goodbye)   Sat Jun 15, 2013 3:53 pm

Alright. I can live with that, though I was thinking of using one of my characters from [DATA EXPONGED] in this.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sat Jun 15, 2013 5:09 pm

You can do both you know.
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PostSubject: Re: Color - The Return (Saying Goodbye)   Sat Jun 15, 2013 5:32 pm

@Spode-an - Kishin is Eros's first name, huh? Did you happen to get that from soul eater? Anyway, Eros is accepted, but I think Max is a bit weird. I'd rather him not be accepted into the RP.

@Maxx - I guess a character sheet would be good.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 3:40 am

Working on sheets now. I'm working on two new characters. 


BE AFRAID [insert names of major protagonists here] FOR THOU HAST AWAKENED THE WRATH OF THE ENIGMA!!! HAHAHA!!!!!!!

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 3:46 am

Oh? Are they good? Evil? I'm interested.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 3:47 am

Evil. very, very evil. like Forerunner evil. You'll see soon enough.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 3:51 am

Ah... Now I am VERY interested... Twisted Evil Heheheh...

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:03 am

Yes, my characters just might give Lord Hatred (as well as anyone who looks at them the wrong way) a run for their money. Almost done. I'll be a half hour, tops.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:27 am

Lord Hatred was never evil in the first place, he was just slightly insane. Temperatures actually affect a destroyers mental stability. Someone just happened to turn up the heater on his ship, thus resulting in his... Behavior... Not to mention the parasites in his neurons that cause him to act somewhat different than all the other destroyers.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:37 am


Well here they are. Hope you like them.










name: The Raven




Aliases: The Masked Man, the Silent One, the Doctor, Death




Age: [REDACTED]




gender: [REDACTED]




species: Enigma




Abilities: The Raven is quite the adversary. He is an enigma, and a powerful one at that. The Enigma are the oldest race in the galaxy. They created antimatter, non-particles which destroy matter in complex annihilation reactions. Because of this, The Raven can literally disintegrate things as if he could breathe fire. No known material can stand up to his antimatter blasts, though it does have a weakness. You see, antimatter works by tearing apart the charged particles in atoms (electrons and such). Because of this, whenever they encounter an electron, they immediately attack and destroy it. This causes electronic devices to flicker when he’s nearby, but also presents a fickle weakness. Pure energy (plasma, electricity) or highly-charged particles (Magnets) can stop The Raven from disintegrating things by absorbing his positrons. Also, his power is extremely unstable and requires a lot of concentration to create for a long period of time, making it not nearly as conventional as a knife or gun in a firefight, but useful for disintegrating weapons or badly “burning” enemies, as well as disintegrating locks and such, as a controlled blast of antimatter strong enough to kill a human-sized being would require a lot of concentration. Antimatter also has a range of about 15 feet, so he’s no sniper.
However, that’s not all The Raven can do. Enigma can also shapeshift. This ability is not restricted by mass or volume (he can be as big or as small as he wants to), but The Raven isn’t very good at it for some reason. He is terrible with color, firstly. Anything he turns into usually becomes black and white or the colors are distorted (for example, he becomes a can of diet coke that is neon yellow with purple and green writing, which obviously isn’t right. He’s also terrible with voices, and if he turns into a creature or combination with more than one mouth (say, a man and his dog), it gets jumbled where the man could be barking and the dog could be talking.




Weapons: An assortment of whatever sharp, pointy things he can find, a footlong galvanized railroad spike, and his powers, as well as a black, sapphire-tipped cane.




Appearance: The Raven can take many forms, as he is a shapeshifter. His usual form is that of a 16th century plague doctor. In this form, he stands at about 6'6" (actually small for an Enigma main form) and weighs 180 lbs. He wears a long black button-up coat that comes down to his feet, as well as white surgical gloves and leather boots. On his face he wears a long silver mask (Looks like this), which conceals his face. On his head he wears a wide-brimmed floppy hat like renaissance clergy used to wear. He also wears a black hood which conceals the rest of his head, and a black cape which flows behind him when he walks. On his leather belt is an assortment of interesting tools ranging from syringes to swords to a footlong galvanized railroad spike which is stained red at the tip. Everything he wears is either black or white (this is very important). He carries a black, sapphire-tipped cane with him.




personality: Not much of one. The Raven is hard-wired to be a killer. He is persistent, creative, eternally angry, and is very sociopathical. This is mainly because of his condition; he is addicted to certain combinations of dopamine, serotonin, and cytokines, the chemicals released in the minds of humans and a few other species which causes them to feel pain or grief. Because of this, he enjoys seeing others in pain, and is the type to “play with his food” when he’s killing. The hormones work like tobacco; he gets this intense sense of satisfaction and pleasure when he feels these chemicals being released, causing him to greatly enjoy killing. He is normally very quiet, and hardly ever speaks, though when he does it sounds kind of like if Darth Vader (minus the heavy breathing) was talking through a fan. His voice is very choppy, as if he doesn’t quite know how to use it.




history: [REDACTED]




themesong: (Subject to change)






name: Evelyn Rose (call her this and you will die)




Aliases: Madam Rosea, The Black Rose, Death’s lover




age: [REDACTED] Looks like she’s late 20s early 30s.




Gender: Female




species: Half human, half enigma (Don’t ask how this happened)




Abilities: All of The Raven’s diminuendos are Madam Rosea’s crescendos. Because she is half-human, Rosea cannot use or control antimatter. She’s pretty much dead if she gets hit by a concentrated blast, just like any creature. However, Rosea can shapeshift, and this she does extremely well. Unlike The Raven, Madam Rosea is extremely good at shapeshifting, and can nail color and voice easily. Mass and volume do not restrict her. She cannot shapeshift into overly-complex devices, however, like a full car, as she cannot create the engine or any other parts. Madam Rosea can also not become things that she has not seen; a picture works, but it must be very detailed and show the entire thing, not just part of it. Descriptions do not work either; she must be able to actually see what she’s turning into.
weapons: The Raven, whatever sharp pointy thing she feels like turning into, and a revolver




appearance: Madam Rosea in her normal form appears as a 5’11” human woman. She has a very small build despite her height, and is very attractive. Her skin is rather pale, and her limbs slender and with a generous amount of cleavage for the mentlegen. She has large eyes which are always locked in a curious kind of l

ook, as if she were watching a murder mystery movie and was trying to figure out who did it. Her irises are silver in color, adding to her mysterious glare. From the top of her left ear down to the bottom tip of her left nostril between her nose and lips runs a rather jagged scar. Her hair is pitch black, and is cut in a short, bob-like style. For clothing, Madam Rosea often wears a very fancy black 19th century-style victorian dress that resembles a wedding dress, as well as a black, wide-brimmed sun hat from which a black veil hangs, partially hiding her face. She usually holds a black frilly parasol, and has a black rose in her hat. She wears a pair of white frilly gloves as well, and white open-toed heels for shoes (the only thing not in her time period outfit).




personality: Madam Rosea is a calm, collected young woman with a thing for trouble. She works as The Raven’s accomplice, as well as his lover. It is said that she is the only living thing that knows what is below his mask. Like him, she is a sociopath; she feels no remorse, and killing doesn’t give her guilt. She does what she has to do to survive, and doesn’t care who stands in her way. She is very intelligent, and was gifted with a great amount of common sense, one of the reasons why she stays close to The Raven. She realizes that he fancies her, so she stays near him so that nobody messes with her. Of course, somewhere along the way she began to like him just as much as he liked her, but their romance is irrelevant. Though the Raven is also very smart, Madam Rosea is more or less the brains of the operation, as well as being an excellent spy due to her abilities and observant nature. She has a photographic memory, and remembers everything she sees (this is both a blessing and a curse). She has a similar mental weakness to Sherlock Holmes, however; she always expects everything to be clever. If she hears a piano riff, she immediately starts to memorize the notes and try to find some message in it. Because of this, she can be tricked into thinking that, for example, someone tapping a beat with their fingers is actually tapping binary code. Of course, when you actually are trying to be clever, she’s going to easily figure it out. She's not entirely nuts, however; Madam Rosea can be very sweet to people she likes, and enjoys playing instruments, especially piano. She is often found in her room at the Raven's hideout playing piano when she's trying to think, as it calms her nerves.


theme: 

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"How strange it is to be anything at all." -In the Aeroplane Over the Sea, Neutral Milk Hotel

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:39 am

Wow, copying and pasting from docs to this is really difficult.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:52 am

Now that is a good character profile. Accepted.

Now where will they appear in the world?

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:57 am

On a 19th century-era planet in a dark tavern, where else?

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:58 am

I know, but how will they get involved?

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 4:59 am

All I have to say is



that is what your first sheet made me think of.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 5:08 am

Oh, they're going to make a deal with a certain Zalphar which will set the ball rolling for quite an explosive plot. I'll PM you about it.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 5:12 am

Everyone makes deals with a certain Zalphar Maxx. Whether you know about it or not is a different matter entirely.
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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 5:14 am

Working on a late-night post now.

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 5:18 am

Name: Exo

Age: unknown.

Gender: It (asexual specifically)

Species: Acirian

Appearance:

Personality: Exo is what one might call a pessimistic optimist and an introverted extrovert as well as an analytical genius with a PHD in the art of being an annoying git. This basically means that it finds it humorous to put a negative or sarcastic spin on normally positive things and makes often cliché jokes about stuff that's supposed to be deadly serious. Its also got a nasty tendency to complain about anything that's even slightly annoying to it. Such as sitting somewhere with nothing to do longer than 5 and 1/2 seconds. Or if someone is being ignorant or otherwise stupid or disinteresting you can expect to be griped at until Myre yells at it to shut up, in which case it'll start griping at him instead.

Probably the worst of its extroverted behaviors is its obsession with experiments. It doesn't matter what experiment, where that kind of experiment is supposed to be conducted, or even how its supposed to be conducted. If it says in bold print, 'FOR LABORATORY USE ONLY' you can expect to see whatever it is being used anywhere and everywhere with no regard whatsoever to things like SAFETY and COMMON SENSE. As a result, Exo's house looks more like a weapons testing facility crossed with a laboratory filled with anything from dangerous chemicals to biohazardous materials/cultures. And then we've got the part where its actually a time machine which isn't perfect and glitches a lot in rather dangerous ways. Which is why its really good thing Exo is regenerative, because if it wasn't it would have inadvertently killed itself a long long time ago without any help from any antagonistic force.

However, the fact that it knows it can survive most of its highly dangerous experiments if they go wrong, basically means that if you try to explain even the most basic form of common sense to it, you might as well be speaking another language. As a result, it tends to put other people at risk by simply being in the same room as them, because you never know what new thing its been dying to test. Does that mean it will intentionally put chemicals in your drinks? yes. Does it mean it will do something like throw a cup that says 'Best Boss in the World' across the room and yell “LIAR! YOU JUST WANT TO BE PROMOTED TO A HOT CHOCOLATE MUG! YOU MANIPULATIVE LITTLE GIT!” just to see what everyone in the area would do? yes. Does it mean that its likely to test some new weapon it created (which may or may not violently explode/spray acid/turn into a singularity/spew poison gas) the second things get disinteresting? yes. Does it mean that it will do pointless 'experiments' like drawing faces on melons and putting them in someone else's microwave so they explode and break the microwave, or throw objects out windows so they break into a million different pieces? Yes, and it's not always limited to just inanimate/non organic objects.

Basically, it treats the universe(s) like a gigantic contained experiment(s).

Thats the extroverted part.

The introverted part ties into its analytical nature as well as its freakish inability to fully trust anyone. Its not so much that it doesn't trust that your on its side, more that its convinced itself that your judgement is flawed. This especially goes for Myre, who has an annoying tendency to lose his focus around women. As a result, it treats everyone like they're on a need to know basis when it comes to its plans and observations. It does a good job of hiding this though through excessive use of sarcastic humor and often nigh indecipherable overly scientific or symbolic explanations, or stupid 'experiments'. Which is just as, if not more, irritating than knowing that it will never fully trust you, or anyone or anything.

This also gives the illusion that it finds it funny to lie to people and withhold critical evidence. Which it uses to further hide the fact that it simply doesn't trust anyone but itself, and even that bit of its certifiable Godcomplex isn't free from frequent scrutiny. Basically, its annoying extroverted side is its tinfoil hat that prevents the aliens from taking over its mind.

All this paranoia and deviously devised hide buttons (Or some might call them coping mechanisms) are self inflicted because it honestly believes that having emotions clouds judgement, and that the only way to maintain its obsessive compulsive attention to detail, and how to never ever ever be wrong, is to not have any. As a result, it thinks of itself as some kind of Spock who intentionally displays a set of ridiculous emotions and tendencies to make its 'true intentions' imperceptible. Which, is hypocritical because it most certainly does have emotions, but all of its coping mechanisms are tailored to hide them from itself in plain sight. Not purge itself of them. As a result, it actually lies to itself more than it does to everyone else.

Weapons/abilities: Microwave gun ( http://thephantomdoodle.deviantart.com/art/Microwave-gun-375383671?ga_submit_new=10%253A1370151052 ) Francium Pellet gun (also, blueprint) Taser net gun ( http://thephantomdoodle.deviantart.com/art/Taser-Netgun-374949223?ga_submit_new=10%253A1369974879 ) Regeneration. (doing diagram)

Because the old sheet annoys me. That's why.
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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 5:48 am

hehehe... And it begins!

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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 6:40 am

Your characters always get logic-slapped in the end though Maxx.
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PostSubject: Re: Color - The Return (Saying Goodbye)   Sun Jun 16, 2013 6:53 am

Yes, but the Raven and Rosea are different dear. They're grown from DNA specially tailored to their needs.

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