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 Black Fall - (Closed)

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Murderator
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PostSubject: Re: Black Fall - (Closed)   Tue Jun 25, 2013 3:22 pm

Lets hope I am making a good choice.




Spoiler:
 

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PostSubject: Re: Black Fall - (Closed)   Tue Jun 25, 2013 7:40 pm

Basic Information

Name: Lacey Petros
Nickname/Alias: none as of yet
Gender: female
Age: 24
Height: 5'8"
Weight: 140 lbs


Appearance

Hair Color: light blonde, almost white.
Eye Color: green
Ethnicity: olive (Greek, not the actual color)
Physical Appearance: Lacey is a small girl, with thin arms but surprisingly muscular legs, especially in her thighs. Her skin is a medium complexion, with her Greek-like tone making it look slightly paler. She's slightly doughy in the midsection, but can't really be considered "fat". Her toehead blonde hair is cut rather short, and hangs down in a bob-style. Her bright green eyes are rather luminescent and reflective, as if they are a pair of polished emerald mirrors. The area around her eyes is slightly darker than the rest of her in that Greek sort of fashion, and her eye lashes are very long (though not freakishly so). Her face overall is relatively heart-shaped, with bony cheeks and well-defined dimples. She doesn't have much in the way of body art, though on the left side of her body, adjacent to her belly, is a tattoo of a blooming rose, a keepsake from her foolish teenage days.

Attire: Lacey has a casual style, not too gothic or too preppy, kind of in the middle. She wears denim a lot, and dresses in light colors. She rarely wears dresses or skirts, however, and only wears them on occasion.


Personality

Hobbies/Interests: Lacey plays tennis, and has a thing for crime dramas. She spends many a night watching CSI or Sherlock. She also plays piano. She likes to travel a lot as well, and often will just leave a city for a month or two and then come back, much to the annoyance of her friends, who believe her to go missing a lot. She also enjoys surfing.
Skills/Talents: Lacey is decent at tennis, and can play piano very well. In edition, Lacey is a decent surfer, and a very strong swimmer. She is also a decent artist, though is nothing spectacular.
Goals: Lacey wants to find a place that she likes and settle down after a long past of running from place to place, trying to "find herself".
History/Bio: Lacey was born to a rich family in Baltimore, Maryland, the daughter of a lawyer and a doctor. She grew up trying to be the perfect, spotless little angel that he parent's wanted to be, and was one of those cute little girls who adults just patted on the head and said "oh! How cute!" But, when she turned 13, Lacey got tired of being "cute". She ran away to Southern Pennsylvania, where she lived for a week or so until her parents brought her back home. They reprimanded her, but she put on her best cute face and they melted in her hands, guessing that they had just been bad parents. Lacey, however, was hooked. She had tasted freedom, and could never look back.

At age 14, Lacey ran away again, almost a year exactly after the first time. She was gone for almost a year, during which she went to the Florida Keys, where she made herself a new identity and worked as a lifeguard on a beach. She looked a good bit older than she was, so the others bought it. While there, she learned how to surf from one of her fellow lifeguards, and fell in love with it. However, she had never done anything to hide her actual appearance, and was dragged back home after her parents went on vacation to the same beach she worked at. She had saved her father from a riptide, and in turn, Lacey was dragged back to Baltimore, where her father practically put her under house arrest. She made up her Sophomore year, and over the summers, took her Junior year so that he could graduate with the rest of her class. She escaped for her last summer to Myrtle Beach at seventeen before college, and came back to some very angry parents, especially when they saw her tattoo. At age 18, Lacey left her house legally, and went to college in New York, where she hoped to become an art major. However, when she turned 19, Lacey decided that she no longer wanted to be an artist, so she tried to go into business so she could be a travelling salesman of some sort and keep her love of traveling. (despite being a runaway, Lacey is surprisingly intelligent) This caught on, and at age 23, she graduated and went to work at T. Rowe Price investment firm in Chicago as a stock broker. This work led Lacey to Wall Street, and she eventually climbed the chain of business, and her boss transferred her to Black Fall, where she became the manager of one of his brokerages there. This is where she works now.

Favorite color:

Prized Possession: Lacey's favorite possession is a silver charm bracelet that she always wears on her right wrist. She got it when she was 13, and it has one charm for every place that she's been; a cow for Pennsylvania, a surf board for Florida, a crocodile head for Myrtle Beach, a crab for Baltimore, an apple for New York, a mini Eiffel Tower for Paris (where she went on vacation on summer) and a bear for Chicago. She has yet to find one for Black Falls.


Relationships

Family:
father: Estranged
mother: Estranged
Aunt1: deceased
Aunt2: alive. Paid for her college. In contact with Lacey
Uncle2: alive. In contact with Lacey
Cousin2: alive
Cousin2a: alive
Grandmother mat.: deceased
Grandfather mat: deceased
Grandmother pat: deceased
Grandfather pat: alive. Is in contact with Lacey.

Friends: Lacey hangs out with interesting people. People who do interesting things. Celebrated people. She has a lot of friends, and is a social butterfly.
Enemies: Lacey despises her parents, as well as close-minded people.
Lovers: Lacey has had a long string of lovers all around the country. In Florida, she had two boyfriends (not at the same time), three in Baltimore (one of which almost got her pregnant), one in New York (who she almost married) and one in Chicago.
Marital Status: Available.

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"How strange it is to be anything at all." -In the Aeroplane Over the Sea, Neutral Milk Hotel

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PostSubject: Re: Black Fall - (Closed)   Wed Jun 26, 2013 3:14 pm

I have no idea how to introduce Nick.

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PostSubject: Re: Black Fall - (Closed)   Wed Jun 26, 2013 3:16 pm

Introductions are sometimes difficult. Introduction to a paragraph in an essay, saying hello to a complete stranger...all of them can be very hard.

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PostSubject: Re: Black Fall - (Closed)   Wed Jun 26, 2013 3:31 pm

TheⓍperator wrote:
I have no idea how to introduce Nick.
Most books that you'll read will start off by introducing the setting first, then the character. Show your reader the environment, then reveal the main character (or reveal other characters first, which would lead to revealing the main character).

If the environment has already been explained, introduce the environment through your character's perspective. How does he view or perceive the things around him?

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 1:39 am

I edited a bit of Sage's power. Added the ability for him to bypass intangibility and eventually he'll unlock the ability to teleport.

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Mr Allen J
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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 3:09 pm

Basic Information

Name: Ray Dylan Quinnin
Nickname/Alias: RayRay (By his mother), The Hot Wind Blowing
Gender: Male
Age: 20
Height: 5'10
Weight: 176


Appearance

Hair Color: Black
Eye Color: Amber
Ethnicity: Ukrainian
Physical Appearance: Ray has the shady and up to no good feeling about him. Like you'd totally expect him to rape you in an alley. Ray has a sort of muscular build on him, nothing like a bodybuilder of course. He has strain from years and years of work as a Carpenter's assistant. His skin isn't exactly perfect, with quite a few scars from his earlier childhood carelessness and carelessness in general. Not too many major scars, he has quite a large one starting at the base of his shoulder going down to his wrist. One small scar on his chin. His face is well defined and rounded. His chin however seems a bit more squared than the rest of his face. Ray has a sort of aggressive, determined look on his face. His eyes are small, and slanted slightly. They're rather unnoticeable compared to the rest of his face. Usually are concealed by his sunglasses. His hair is cut short and is usually wavy. It's unkempt and a bit messy. He has a bit of a stubble on his chin forming a circle around his face.

Attire: Ray's favorite color is black. So his outfit is mostly black. He usually wears a black hoodie (hood up) or jacket. If it's unzipped or unbuttoned he has a white shirt under it, usually a white T-shirt. Then he'll wear any sort of pants, usually jeans. Occasionally he'll wear a hat sometimes, usually a baseball cap. However, he's never seen without his Oil-rig Sunglasses (look those up, they look bad ass). Which are either over his head at night or on his eyes during the day. That's his most valuable procession and will tear your sack off if you break them.


Personality


Hobbies/Interests: Ray likes drama movies, needlepoint, documentaries about extinct animals, Apples, and coffee.

Skills/Talents: Aforementioned carpenter skills. He can fix things to an extent like doors, and holes in the wall. Using his powers he can fix things twice as fast. He's also pretty knowledgeable, knowing quite a few things. Like math. He's also pretty observant, and has a good memory. Being able to pick up small facts about people to an extent. Ray is also a very good fighter. He's an yellow-belt in karate, and has plenty more experience to boot. Mixed with his powers, he's quite the opponent.

Goals: Uncover the secrets of his Mother and Aunt, and discover his lineage.
Favorite color:
Prized Possession: Ray's sunglasses


Relationships

Family: Ray doesn't know any family outside of his Mother and Aunt.


  • Mother: Sarah Quinin- Strained relationship


  • Aunt: Carmelita Quinin- Strained relationship


  • Father - Unknown




Friends: Ray knows a few people around town. Nothing too personal.
Enemies: None
Lovers: None, Ray is heterosexual, but is not interested in romance at the moment.
Marital Status: Single


Abilities

Power Class: Cerebral

Power: Ray's mind is an amazing generator of telekinetic energy. Far more than the average telekinetic. However he doesn't use this energy like other telekinetics of just lifting things. Using this energy he can create replications of his limbs much like the Green Lantern out of telekinetic energy out of thin air. Usually he spawns arms and legs. Where ever he spawns these limbs will cause the air to ripple like a pebble falling on a pound. By motioning his arms the commands he wants his Energy Spawns to do he can do a variety of tasks faster. These limbs are far stronger than Ray's (somewhat) natural limbs and have a greater grip. Being able to spawn limbs out of air gives him not only a greater fighting skill but many tasks outside of combat. Like he can grab an object that's out of reach. Or, he can spawn eyes and see what's around him. Due to Ray's power manifesting at a very young age (when he was 11) he has a greater level of control and they've evolved quite a bit. He can now spawn giant limbs that are far larger than Ray himself, with strength and etc proportionate to their size. A giant arm is capable of lifting and holding a vastly heavy truck and can hold down people for a few moments. He can also use these giant limbs to easily smash down walls and destroy metal with ease. Ray can also create a clone of himself made out of the energy which will mimic all his actions. Before you even ask; yes, yes he can do that. Ray can also use the telekinetic energy on himself. Giving him the ability to fly. The fastest he can fly is 50 miles per hour, and can fly with great maneuverability.

Abilities that Ray have yet to unlock are; a limited form of telekinesis, using telekinetic energy allow him to draw and repulse objects and people, the ability to create a bubble barrier to shield himself and allies, and finally, the ability to create bubble shaped blasts of pure telekinetic energy to wound foes.


Weaknesses: There's a limit to how many limbs Ray can spawn at a time. For example he can only spawn ten arms/legs. He can't keep these limbs up for longer than five minutes tops for his regular sized limbs and only a minute for his giant limbs. When his time runs out the limbs will disappear and there will be a short wait until he can spawn some more. In a way his limbs can feel pain, if they receive any damage he'll receive mental pain on said limb equal to the pain his energy spawn has received. If a limb is destroyed or broken then he'll feel some major pain and will lose the ability to use said limb (nor spawn anymore limbs based off that limb) for at least thirty minutes. His power requires free movement of his body to be used properly. So all you have to do is restrain him and you'll effectively handicap him. He also has a limit to how much energy he can use and over time his limbs will become weaker and much frailer until these limbs are weaker than tissue paper. Giving his opponent the advantage during drawn out fights. He'll need to sleep to regain his telekinetic energy as during rest his brain generates much energy as he rests. Finally, he can't spawn limbs where he can't see, so you could hide behind something or obscure his vision and you'd have the advantage.

Burst Potential: Alpha, Omega and Theta


Other: Both his Aunt and Mother are hiding something about their past. Ray wants to find out. Also, both of them are Meta-humans, and have different forms of telekinesis.

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Last edited by Mr Allen J on Sun Aug 18, 2013 11:34 pm; edited 7 times in total
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Dragonbud
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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 3:57 pm

*pokes head in*

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 3:58 pm

What's good, DB?

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 4:00 pm

Sup man ^u^ I was just checking out the RP

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 4:03 pm

Hope you like what you see. I worked rather hard on it.

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 4:05 pm

And it shows. This RP looks like tons of fun. I'd love to make a sheet if you'll allow me to join

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 4:05 pm

You've picked a great time to join. We're just getting started.

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 4:07 pm

*Victory pose* Then you can expect a sheet from me soon :3

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 4:07 pm

You should also check out the Othergrounds (Black Fall is merely a spin-off from that) when you get the chance.



I added two new power classes to the OP in case you missed it. The Power and Spatial classes.

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 5:57 pm

Bluhhhh I hate making character sheets.

Basic Information

Name: Merry Richards
Nickname/Alias: The Ram
Gender: Female
Age: 18
Height: (If she was standing up) 5'5
Weight: (With wheelchair) 135


Appearance

Hair Color: Honey Blonde
Eye Color: Blue-Green
Ethnicity: American
Physical Appearance: Starting with something obvious since you read her weight. Merry is paraplegic, meaning she is paralyzed from the waist down. Okay now we can start from the top. Merry is of average build, being of average height and weight if she wasn't confined to the wheelchair, and has slightly toned arms from having to push herself around. Merry often does light weight lifting to keep her arms in shape.

She has fairly flattering features, nothing that would get her in a beauty pageant, but still nice enough to attract a bit of attention. She has an average face, thin nose and lips, however her eyes seem to attract a lot of attention to their larger and rounder shape. Her face and shoulders (if you ever see them) are also speckled with freckles from long hours outside. Merry has a few scattered scars here and there caused by anything from accidents to self inflicted injuries.
Attire: Merry wears clothes that are easy to get on and off for obvious reasons. She hates wearing long sleeved shirts and pants because they feel restrictive and hot. This leaves her wardrobe filled with shorts, tee-shirts and bright colors.


Personality

Outward Personality: (Optional. What does your character do when around other people?)
Hobbies/Interests: Merry likes reading and watching her father work. She has also begun to train herself to be better at racing.
Skills/Talents: Merry was a very intelligent student in high school, now graduated and hoping to attend college. She loves exploring anything she can get to, no matter how dangerous it might be. Before the accident that would leave Merry paralyzed she was a very good soccer player and swimmer, two things she can barely do now if at all. She, even before her accident, was skilled at video games however now she refuses to play any games involving cars or races.
Goals: Merry wants her old father to be able to retire in a nice location.
History/Bio: Merry's life was fairly simple and fairly peaceful. She was not born in Black Falls and moved there when she was around eight years old. Things didn't get bad until two years later. On a car ride home from school with her mother a truck ran a red light and slammed right into their car. Merry woke up in the hospital with a small ram doll by her side, a grieving father and no feeling in her legs.
Favorite color:
Prized Possession: Her wheelchair and an old stuffed animal of a sheep.


Relationships

Family: Merry doesn't have much connection to her family outside her mother and father. However, her mother is deceased.
Friends: Merry has a few school chums, but nothing too serious.
Enemies: Merry only hates one person, but she is very quiet about this.
Lovers: She does have a crush on someone, but her lips are sealed.
Marital Status: Single

Abilities

Power Class: Anatomical/Biological

Power: Merrys power is fairly simple. As her name suggests she can grow horns from her head. And even though she is called the ram, ram horns are not the only type of horn she can grow. Depending on what is needed at the time she can grow horns of different sizes and shapes, and has even tried picking locks with her horns. Merry can also harden specific areas of her body, ie her arms for a stronger punch. But she can also use this for defense ie hardening her stomach if someone is aiming a punch there. Thicker parts of her body are easier to harden, arms are easier then hair. She can also use this to extend her arms slightly, this is useful if she ever starts tipping over.

((Shock absorbency, Better sight and hearing perhaps eventually she'll learn how to be spiky or grow claws))

Weaknesses: Larger horns are heavier and harder to control, while shorter horns are less effective for fighting. Also her own emotions can get in the way, while using her horns if she gets too angry or emotional she can be hard to control (Much like an angered bull)

Other:


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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 6:03 pm

Accepted

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 6:05 pm

sweeeeet I'm going to read the IC now

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 7:21 pm

Merry can interact with Ray if you like.

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 7:44 pm

I'm not going to introduce Hugh until morning in the RP, he doesn't walk around at night, because it kind of makes no sense to wear sunglasses.

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PostSubject: Re: Black Fall - (Closed)   Thu Jun 27, 2013 10:04 pm

I eventually want my character to run, or roll, into Warpig because I think they can be horn/tusk buddies ^u^

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PostSubject: Re: Black Fall - (Closed)   Fri Jun 28, 2013 4:02 pm

Let's get some more interactions going, kids.


Anyways, I'm working on something in the story section that's related to this.

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PostSubject: Re: Black Fall - (Closed)   Fri Jun 28, 2013 11:37 pm

Merry is free for interaction if anyone wants to run into her :3

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PostSubject: Re: Black Fall - (Closed)   Sat Jun 29, 2013 2:37 am

I know I'm going to sound silly, but is it still nighttime? I can never keep track, if it was morning, Merry, could run into Hugh.

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PostSubject: Re: Black Fall - (Closed)   Sat Jun 29, 2013 2:41 am

It's still night time. I'll have Ray run into Merry.


On a side note; I posted the first of my stories which (somewhat) give backstory on some characters here and on the Othergrounds.

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