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 Atama's Highest

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Angelwolf99
DerpaGlerp
Derkal
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Dragonbud
Punk Rock
Dragonbud


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Age : 26
Location : Owning and operating the brothel

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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyFri Aug 16, 2013 10:27 pm

Quick questions, I have never joined a Color RP (Although I was going to join Veins of a New World) So would I be allowed to join this or would I be too confused. Also If I am allowed to join would this be a better option to Veins of a New World? Like it this one a bit more advanced or something?
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Sairei
Fate
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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyFri Aug 16, 2013 11:00 pm

Dragonbud wrote:
Quick questions, I have never joined a Color RP (Although I was going to join Veins of a New World) So would I be allowed to join this or would I be too confused. Also If I am allowed to join would this be a better option to Veins of a New World? Like it this one a bit more advanced or something?
Well Veins of a New World is not connected to this.

Color: The Return, however, is. This, I guess, is supposed to take place after the events in The Return. You could join Veins of a New World and be completely fine.

This RP might be a little confusing, but I think you could manage, especially since these are all new characters who were not in the original Color.

This RP I think will be further on the "Epic" level, when it comes to power, but not over the top like some other RPs.

Go ahead and join it if you're interested.

---------------

And I meant to put this up ages ago:

Name: Etal

Age: Over a millennium, but he doesn't keep track.

Gender: Male

Appearance: Atama's Highest - Page 2 Etal_s_back_by_safyr3-d6hlaxv
--see this link for full detail: http://safyr3.deviantart.com/art/Etal-s-Back-392344483
His near pupilless eyes are often disturbing to those who are trying to look into his eyes while talking to him.

Personality: Etal is crafty Dark Vortex Dragon. Unlike the rest of his kind, who prefers to stay neutral in the arguments and wars of mortals, Etal likes to mess with them. He finds the lives of those who last but a few years entertaining to watch, and to ruin. He will never let on just how powerful he is, and will also never truly ally with anyone. He is a smooth-talking swindler, looking to turn everyone's life into personal profit.

History: Etal, at this point in time, has been banished by his kind and has been slain by Sairei. He was banished for destroying multiple timelines that the Dark Vortex Dragons had to go back and fix. Because of this, he was stripped of his powers and left to wander aimlessly through space. He happened to find the race of the Flame Dragons. With his crafty words and sleek compliments, he soon found himself in the high favor of the Flame Dragon king. After he dethroned the king and took control, he then lead an assault against his own kind in revenge. He managed to kill every last one of them but one: Sairei.
Posing as Fate, Etal managed to ally himself with Sairei long enough for her to gain her powers, and kill the Flame Dragon king. Not only did this end the race of the Flame Dragons, but it revealed Etal for who he truly was. Assuming his black, fiery form, he proceeded to try and kill Sairei so he could take all of her powers, and truly rule the universe.
Of course, he failed. He misjudged just how great all the combined power of every single Dark Vortex Dragon residing in ONE body was. He was slain by Sairei, thus ending his reign as a dark Fate.
Of course, now the universe needed a new Fate...although she didn't want to, Sairei took his place, and has been fixing the universe ever since.
For this RP, I am having the past Etal come forward in time, probably just before the time he is banished.

Abilities: Etal can time-travel long distances. He cannot say, jump forward a few seconds and then backward again. In fact, it takes so much energy to properly travel through time that he does not do it at all, if ever. Etal will arrive on scene thousands of years in the future from his own time.
Etal, like all of his kind, can open miniature black holes which he uses as garbage cans for undesirables. He can also open portals to wherever he wishes to go, as long as he knows where he is going.
Etal, instead of breathing fire, breathes a dark energy that is red-orange in color.
He also emits an Aura that destroys all life, but his is not nearly as potent as Sairei's.
Etal can change his appearance slightly. He has the ability to shrink down to a smaller and less threatening version of himself, with dinky wings and bright white eyes. He is about the size of a horse in this form. His other form is his regular form, which is a dark, dark gray with black "stripes" across his body in various places. Despite his dark color, these stripes emit a soft white light, like his eyes.
Etal is very persuasive. It's not just his smooth talking, he actually has the ability to manipulate the minds of others to agree with him. It is subtle, and a strong mind that knows what's going on will be able to resist it.
---I feel like I'm forgetting something and may add to this later---

Strengths: Etal holds a huge resistance to all forms of dark energy, whether that be magic or something else. His naturally hard underbelly protects him from anything short of an unstoppable object, but the rest of his body is not nearly as protected.
Etal can fly with or without wings. They are actually more for decoration.

Weaknesses: Light magic.
Gravity, if it's strong enough, can send him back to his own time in shreds.
Sairei, if she were to decide to show up, would cancel him out and he'd be THROWN back to his own timeline if she didn't just up and kill him.
Energy weapons of most types, although a few are reflected by his Aura.
Small enemies who like to nip and bite- swarms like this would overcome him and he would have to flee.
Flame dragons- or magical/unnatural fire.
And of course, the sword, the spear and claws. He relies on his agility to escape mundane injury, and on his life-draining Aura against magical/energy attacks.
Greed and knowledge- Etal likes to learn how to make himself more powerful. He'll do almost anything for this, including betray people. This can and has backfired on more than one occasion.


Other: I am not a science person. If something in here defies all laws of science (aside from the time-travelling) do tell me.
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Derkal
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Derkal


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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptySat Aug 17, 2013 8:59 pm

Accepted! Very Happy

Edit: okay Wedge is accepted then as long as the hacking thingy is used to an over powered extent.

@Dragonbud: No you do not have to be in Color.
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Dragonbud
Punk Rock
Dragonbud


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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptySun Aug 18, 2013 10:10 pm

Sounds good ^u^

Name: Puck
Gender: Female
Age: 12
Species: Faun (Picture the creature with the lower half of a goat or equine and the top half of a human, much like a centaur without the second set of legs. One example of a Faun is Mr Tumnus from the Narnia series.)
Appearance: In Puck’s case her bottom half resembles that of a common forest deer. The thick fur that covers her legs and hips is a light chocolaty brown color with groups of white speckles thrown about. A small tail peeks out of her back right above her hips. Puck lacks feet but instead has two hard black hooves, which she takes great pride in keeping clean. However since her arms are considered above her waist her hands are normal five fingered hands. Her hands are much dirtier then her hooves, dirt trapped under her nails and caking on her palms. Baths are not common acts to Puck so it’s not a surprise that the rest of her human part of her body is similarly dirty. More material things like jewelry and makeup are also uncommon on a Faun unless being used for symbolic or religious practices.

The top half of Puck is rather tanned under the dirt along with lean and muscular. Her skin is marked with white freckle like markings that closely resemble the white fur on her legs. Puck has thick, under groomed, light brown eyebrows that are often covered by the bangs of her equally under groomed hair. On special occasions Puck would stick wild flowers into her short chopped hair. Her face is a rather odd combination of a human and a deer. Her eyes are dark brown and wide, constantly looking around, her lips and nose almost seem shaded as if smeared with coal dust and she has long ears that often point to sound.

Puck’s clothing is rather simple, an old tanned cotton band wrapped around her chest and a small leather backpack. She sports a set of ram-like horns that sticks out of her head right above her eyebrows. Since she is rather young her horns are short and stubby, not long and sharp. She is slightly shorter then the average female woman and rather lightweight.

Personality: Fauns are very friendly by nature, but are not fools of any silvered tongues. They are quick to strike up friendships and tight bonds  with peoples of all backgrounds, races, creeds and alignments. They are also fond of jokes and song and make the best of any glum situation to lighten the mood. Fauns don’t make good leaders, but excel at following. Puck is rather wise for her age but is always willing to learn from someone older then her. She is a bit timid to fight however and would rather cheer from the side and fight if she had to. Although she would never be the one to deal the final blow. Puck also suffers from having a bit of a sparatic memory. Sometimes she just can forget small details or important ones.

History: Puck, for the first few years of her life, never knew of danger. She grew up in a very peaceful tribe of Fauns, a self sufficient group of friends who blissfully moved around with the seasons. In this particular tribe there were no two fauns that raised a child, every adult took part in the care of the young. This lead to Puck being rather sheltered. She knew nothing of other species and the dangers of the world. As she grew older Puck learned about other lands, inspiring her to travel, and dangers. But Puck has yet to experience true fear so she still retains most of her childish attitude.

Abilities: One of Puck’s more obvious abilities is music making. She is rather skilled in a large amount of instruments and learns how to play them quickly. Most of her favorite instruments are those with strings. Her music is said to have a great deal of influence on others. She is also pretty strong, able to act as a pack mule (although she wouldn't be too happy if you called her that)

Strengths & Weaknesses: She is also very good at navigating on land and surviving outside. She had rather good night vision and sense of smell to boot. However her two biggest fears is often her downfall. Large amounts of water and heights. She also has a hard time attacking people who seem innocent to her.
Other: Puck is a vegetarian and although she might make disgusted faces at someone eating venison she would never confront them about it.

I've been dying to use this character.


Last edited by Dragonbud on Mon Sep 02, 2013 9:39 pm; edited 4 times in total
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Maxx
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Maxx


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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyMon Aug 19, 2013 12:38 am

Figured I'd bring in two of my favorite characters from Keros Divided; Ravencloak and Colneth.

Name: Ravencloak

Age: 512

Gender: Male

Appearance: Ravencloak is obviously a very old man, having a small, hunched-over form and greyish-white skin. He appears to be only skin and bones, with very little muscle. He is only about five feet tall, if that. His face is gaunt and wrinkled, with a few scattered skin tags and a moderate-length white beard. Ravencloak's eyes are large and rather tired-looking, yet always seem to have a kind gaze in them, as if he's always happy. His nose is long and crooked, with a scar spanning across it, the source of which he cannot seem to remember. Being an elf, Ravencloak is known for his long pointed ears. Ravencloak's hair is long and white, and is braided into a single long braid that comes about halfway down his back. For his size, Ravencloak seems to have rather long arms (comparatively speaking) with long bony fingers. He wears a pair of black robes and a heavy hooded cloak made entirely of raven feathers. The cloak normally obscures Ravencloak's eyes, making him look rather mysterious. Ravencloak walks with a gnarled wooden walking stick.

Personality: Ravencloak is a kind man if nothing else. He is one of those gentlemen who if he were eating a piece of bread and you asked for some, he'd give it to you. He's incredibly generous and charitable, as well as being very loyal. He is always willing to put his life on the line to save another. Ravencloak can also be very wise, and is an excellent source of advice, making him a popular mentor. In the heat of battle, his personality seems to do a total 180. Ravencloak is merciless against enemies, and isn't one to let his opponent surrender. His great intellect makes him an excellent tactician.

History: Ravencloak was born in Keros, the son of the Elven archmage, the leader of the elvish people. When he was young, Ravencloak showed incredible skill as a wizard, and spent the first thirty years of his life as a wizard trainee at the Keros Wizard Tower. There he was taught how to become a master wizard, and by the time he left, Ravencloak, with his incredible concentration and ability to seemingly blot out his own emotions, was an incredibly accomplished wizard. Yet when Ravencloak did finally leave the Tower at the age of 40 (he worked there as a teacher for ten years), he found that the world was a very different place. In the Elf Forest, the people had gone into a four-way civil war between fire, water, earth, and air. Each side had developed their own factions of wizards, and after growing tensions between the fire faction and the water faction had boiled over (punzpunzpunzzzz), the world broke into civil war. Ravencloak was forced to join one of the four factions, and chose air, as the air wizards were the least violent of the factions. With his incredible magical abilities, Ravencloak became one of the leading wizards in the air faction, and, after the old leader was killed by the earth wizards, he became the archmage of the air faction. With his magical abilities and tactical advantages, Ravencloak was able to conquer fire, water, and earth in the span of ten years. At age 60, Ravencloak became the new archmage of the Elvish people, and has served as such ever since. Ravencloak was dragged into the fight against Mallis a year ago, when Mallis' dark army attacked the Elf Forest. The battle ended in a draw, with Ravencloak setting the famous Moon Well ablaze, destroying its healing powers and keeping Mallis from becoming truly unstoppable. Now, Ravencloak is on a mission to follow Mallis and keep him from returning to Keros ever again, now that the elves do not have their healing magic to keep them invincible.

Abilities: Ravencloak is a master wizard. The four elements of fire, water, earth, and air bend at his will. He has the ability to perform incredible magical feats with the four elements, and can even combine them to make other sub-elements (lava, dust, mud, smoke, steam, mist). Basically, imagine a really old Aang from Avatar. He can use the elements to create powerful attacks, or can use them to create shields from attacks.


Strengths & Weaknesses: Anyone who doesn't do well against magic is screwed as soon as Ravencloak shows up. He is a master wizard and tactician, meaning that not only can he out-muscle enemies (in the wizardry field, that is), but he can out-think enemies too. However, anyone immune to magic is an instant death sentence for Ravencloak, as is still not really strong physically. He can't run very fast, and though he can create elemental shields, he isn't invincible. His bones are fragile with age and can easily be broken (though with the proper combination of elements he can heal himself). Also, Ravencloak cannot create elements. He can only harness them after their creation (ie- for him to use fire, there needs to be a fire nearby).

Other:
Spoiler:


Name: Colneth ton Theon

Age: 23

Gender: female

Appearance: Colneth is tall for an elf, being around 5'4", with a lean, muscular build. She has the body of a huntress, with well-defined leg muscles and thin, strong arms. Colneth's hair is a fiery red color, and is normally allowed to flow freely down to the small of her back. In combat, Colneth's hair has been said to appear as a tongue of flame, matching her incredibly violent disposition. She has an intense-looking face, with well-defined features and angry-looking olive green eyes which glow in the dark. On Colneth's left cheek is a black burn scar, placed there courtesy of her evil sister Agareth's dark magic. Colneth wears a set of enchanted armor (looks like this but replace the black with silver and the green with black), and wields an enchanted bow. At her hip is an Elven sword about the length of a machete.

Personality: Colneth is Ravencloak's great niece and apprentice. She loves her uncle dearly, though, not unlike her fiery red hair, Colneth can easily be angered and is very headstrong and reckless. She is very impatient, though gets on herself when she loses her temper. She wants to change, however, and is usually extremely apologetic after blowing a fuse. Despite her teenaged will for autonomy, Colneth becomes easily attached to people and if you are good to her, he will be loyal to you always. She is very forgiving as well, which, in the words of the Tale of Despereaux, is the most powerful emotion. She can always sympathize and always forgive, though forgetting she is still working on. She is extremely chaste and modest. If you start hitting on her, you're going to get an arrow through your neck.

History: Colneth was born in a time of relative peace in the land of Keros. As a member of the Archmage's family, Colneth could look forward to a life of luxury and rest where she wouldn't have to lift a finger. Yet, this was not the life Colneth wanted for herself. She didn't want to just be some porcelain doll who everyone thought was weak and useless, so she ran away at the age of twelve. She lived for a week in the forest, stealing food and sleeping in barns, until her great uncle Ravencloak dragged her back home. Colneth expected a long and painful punishment, but instead found herself at the receiving end of an offer to become Ravencloak's apprentice and eventual successor to the position of Archmage. She worked with him for five years, honing her skills in combat and knowledge, until the day of the Great War, when Colneth's sister Agareth lead Mallis' black army to take over the Elven Forest. In a time of great tension, just as Mallis' men were about to break into the inner sanctum of the Elven Forest, Colneth rose to the occasion and slew her sister in combat, buying Ravencloak just enough time to burn up the Moon Well and keep Mallis from becoming completely invincible. For her valor, Ravencloak promoted Colneth to the position of Archknight, the leader of the Great Tree's defense force (she's kinda like the leader of the elf Secret Service). When Colneth found that Ravencloak was traveling into Atama to defeat Mallis, she volunteered to accompany him.

Abilities:  This girl...never runs out of arrows. Yes, I just used a meme to describe Colneth's powers. For those overly analytical people out there wondering where her quiver is, stop looking because she doesn't have one. Her elf bow is blessed in the waters of the Moon Well, and it produces it's own magical arrows when the bow is strung back. The arrows are made of frozen sacred water. They fly at twice the speed of a normal arrow, are nearly twice as strong, and can track enemies (I mean, she's a midget with a bow in an rp of monsters. She needs something to look forward to).  Also, being a nature elf, Colneth has some powers over nature. She can get animals to fight for her, and can cause plants to grow rapidly.

Strengths & Weaknesses: Because Colneth's arrows are both magical and can track enemies, she is a serious threat on the battlefield. She is adept at providing covering fire for friends. Most armor cannot withstand more than one hit from one of Colneth's crystal arrows. However, Colneth's bow only works if her intentions are pure. She can't use it for vengeance or for evil. If she does, the bowstring shatters and the bow becomes nothing more than a slightly magical stick of wood. However there's a trade-off here; For the bow to break, Colneth must know that her intentions are not pure, ei, she must understand that what she's doing is wrong. It's like how the church says that to sin you need to have done the thing under your own power and you need to have known that it was wrong. If These two things are not present, then the bow will remain useable, though the crystal arrows will weaken and become only as strong as a normal arrow.

Other:
Spoiler:


Now that I have my elf peeps at my side, I'm starting to feel really, really excited about this rp.
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Derkal
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Derkal


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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyMon Sep 02, 2013 2:23 pm

All three accepted. Glict and Sar, I'd appreciate it if you could accept/decline sheets while I'm gone so people aren't waiting. Thanks Very Happy
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Dragonbud
Punk Rock
Dragonbud


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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyMon Sep 02, 2013 8:02 pm

Woohoo!
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Maxx
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Maxx


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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyTue Sep 03, 2013 12:50 am

OOH! A perfect opportunity to introduce Colneth and Ravencloak!


EDIT: Hey, can I change one thing in Stellus Mortem's sheet? I want to give the scythe the ability to dish out indefinite damage; cuts that don't heal.
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DerpaGlerp
GLERCT
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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyThu Sep 05, 2013 2:25 am

What do you think Sar?
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True Night
Killer
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PostSubject: Re: Atama's Highest   Atama's Highest - Page 2 EmptyTue Sep 17, 2013 4:10 am

I don't think a tornado has a head...
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