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 The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)

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Dragonbud
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Thu May 22, 2014 10:34 am

Lieo, that would be a funny conversation.

Molly: ima beat you up
Barry: no shoot urself
Molly: lol ok

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Maxx
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Thu May 22, 2014 10:42 am

Quote :
...Or living to the end of a movie with Will Smith.


God dammit, Shade! Now I have to go back to counseling for that!

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Lieo
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Thu May 22, 2014 11:27 am

@JazzTap wrote:
Sure, until he tries to pull one over on her. Or vice versa. (It could be that this happens frequently, but then suddenly it's okay. Usually.)

I fully expected their relationship to be antagonistic, but it'll be lots more fun if they start on good terms.
They're both pretty charismatic in their own respects, and I think Sex Appeal either does or almost puts Tanis on equal ground in terms of Persuasion. And they'd both be good at convincing their way into a secure building. Maybe they try to pull fasts ones on each other all the time. Who knows, they're probably betting beers during their mission over who can get what done first.

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Dragonbud
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Thu May 22, 2014 1:28 pm

Also yes, tanks are the answer to everything. Drive fast shoot often.

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 12:14 am

So can I have Ivan be the official hostage interrogator?

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The Real Shade
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 1:17 am

I figured that would go to Baron. I could see Ivan and Baron attempting to work on a truth serum as an interesting subplot.

I'm actually kinda serious about that-if you read about MKULTRA and some of those borderline-insane projects the CIA did in the Cold War...

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 1:43 am

That's actually not a bad idea.

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 2:52 am

I mean it's a bad idea in the sense that it totally could never work but it's not a bad idea in the sense that you two getting to test it on unsuspecting co-workers would be hilarious

Unless anyone else wants to submit a sheet, I believe we are close to being ready to launch! I am going to start working on the OP and then we should be good to go.


Also, everybody, to save your dearest friend Shade a bit of time, please message me your sheet, with the message title the full name/designation of your character. Thankee-sai

Quote :

Quote :
Name: Staff Sergeant Samuel Harvard (Sam)
Age: 31
Sex: M

Appearance: Sam is a skinny man, extremely well-built with defined muscles and six-pack abs. His skin is tanned caucasian; he obviously spends a lot of time outdoors. He can be described as handsome or attractive by women, with that military-esque look to him. Sam is 6’0”, and weighs a little under 180 lbs. He has light brown hair that he always wears buzzed, and is always clean-shaven in a very military way. He is a man who looks like a soldier. He has a rounded jawline and a wide mouth, with well-kept teeth. His eyes are a light blue, described by many as cyan. Sam’s nose is small and rounded, and his ears are a little larger than average. Sam has a few different tattoos on his body that he’s accumulated over the years. On his left shoulder is a tattoo of the SEAL insignia (the eagle with the trident), and on the right side of his chest is a tattoo of a skeletal frog holding a trident (a symbol of the navy SEALs). On Sam’s right forearm is a tattoo of a fallen soldier memorial (the gun with the helmet). The top of the tattoo (above the helmet) says “All gave some” and at the bottom (under the gun barrel), it says “Some gave all”.

Attire: When in combat, Sam wears a set of fatigues (the camo color depends on his environment. If Sam is on a recon or black ops mission, he usually wears all black), under which is a kevlar vest. On his head, he wears a MICH helmet (a helmet with built-in comms device) and a pair of polarized black sunglasses. When he feels like it (or if he’s doing recon/black ops) Sam wears a black balaclava with a skull design on it. Like any sensible infantry soldier, Sam wears a plate carrier chest rig that contains pistol magazines, grenades, a flare gun, and a Slim Jim (he calls it his “victory snack”). He wears combat boots on his feet and SAP gloves on his hands. Sam wears a thick belt, which holds box rounds for his light machinegun. He wears a set of dog tags and a crucifix on the same chain. When off-duty, Sam’s attire normally consists of long camo pants, a tee shirt of some sort (if he’s exercising or working out, this tee shirt will be plain brown), and boots. Occasionally, he’ll wear a baseball cap with the Navy SEAL logo on it in gold.

Personality: Sam is a prideful man. He has worked extremely hard to achieve what he has in life, and he doesn’t mind telling you about it. He talks a lot about his training and missions, and a lot of the times even Dreadnaughts are impressed. He is very self-disciplined, able to stick to a strict schedule, and watches what he eats to maintain his body (protein and complex carbohydrates ftw). Sam is extremely stubborn as well, making him hard to negotiate with but also making him extremely persistent and resilient (few get through SEAL training without resilience). Sam has a flare for revenge, and this combined with his stubbornness makes him a dangerous person to piss off. Sam’s greatest weakness is his lack of intellect. He is dumb, quite frankly. He wasn’t very smart to begin with, and he never went to college, so his intelligence lags far behind that of most other soldiers. He is extremely self-conscious about his intelligence, and can get extremely angry if someone calls him stupid or dumb (he busted a marine’s head open once because the guy called him an idiot). He often hides his intelligence by pretending that he knows more than he actually does. Despite his lack of intellect, Sam is a good leader, with plenty of street smarts (hence his wisdom) and enough charisma to make people believe he knows what he’s doing. He likes being in a position of authority, but understands that not everyone can be a leader, and so respects other authority.

Nationality: American
Hobbies: Fishing, playing cards, playing with Sarge, working out, shooting things, hunting, camping. Most of Sam’s favorite activities happen outdoors.
Talents: Sam is good at climbing, camping, self-defense,
Weapons of Choice: Sam’s primary weapon is the Ares Shrike EXP-2 light machine gun. It is fed with box magazines and has a tactical rail on the bottom, which Sam carries two attachments for, either a bayonet or a flashlight. Sam’s sidearm is his old Sig Sauer P226 Navy semi-automatic handgun. It has the Navy SEAL insignia engraved into the top of the grip in gold. He also usually carries the regular soldier stuff; two flashbangs, two frag grenades, a flare gun, and a combat knife.

Role: Machine gunner/ infantry. Specializes in urban warfare and suppressing fire.

Bio: Sam has wanted to be a Navy SEAL since he was a boy. He was born in Fresno, California to a fighting family with very little income. By the time he was 4, his family split up. He went with his father, a wounded warrior who had his leg blown off by a missile in Vietnam, while his twin sister went with his mother. Sam’s dad had never gone to college, and because of this was cursed with joblessness when he got back from the war in 1974. He was hard-pressed to find work anywhere in town, and so money was always tight. Twice in his childhood, Sam found himself on the streets with his dad, evicted. Sam struggled immensely in school (like father like son, they say), but never had problems in any other teenaged category. He loved working out and, due to his musculature, there was never a shortage of girls around (for most of his life, as a matter of fact). He played as a linebacker on his high school football team, and was a first-team All-American in his senior year. He got a full athletic scholarship to USC, though he had no interest in college at all. He wanted to be a SEAL. And why, you ask? Well Sam had once gone to a football camp in Coronado, California that was hosted by the SEALs. Their workouts challenged his body more than any workout he had ever done, and he began to gain an incredible amount of respect for them. He sat around afterwards, listening to the old BUD/S stories, tales about storming Grenada and making ships disappear off the coast of Vietnam. He even met one SEAL who was a Medal of Honor recipient. He was inspired to become like these men and show the world that, despite his upbringing, he was good enough. But tales aside, Sam failed out of school sophomore year (not intentionally, mind you). He spent so much time partying and working out that he didn’t pay attention to his grades, and so he found himself alone and penniless. His father was disgraced, and turned to alcohol to comfort himself. So, Sam went and enlisted in the marines. His awful grades made this tough, but somehow he got in. He served a combat tour in Iraq where he fought on the front lines in the Second Battle of Fallujah. He returned from war ready to become a SEAL. He went into SEAL training and, despite its rigorousness, passed. He joined SEAL Team 3, and went to Afghanistan. He hunted the Taliban for years (he met Sam during this), and showed his stripes on the battlefield as a good morale-increasing leader and combat specialist. Upon his return, he was moved to SEAL Team Six, the elite super-secret counter-terrorist unit that everyone’s heard of (he met Sarge at this point). He fought in Afghanistan once more, and participated in Operation Neptune Spear, the raid on Osama Bin Laden’s compound. He returned victorious, but he would soon lose more than he realized.

One mission in particular, Sam did not go on. The week before he had torn a ligament in his knee while training, and so was in the medical ward. As the helicopter was landing with the rest of his unit, a Taliban RPG hit it, causing the copter to crash. There were no survivors. Sam saw it happen from the window of the medical ward, and ran out towards the crash. There was nothing he (or Sarge) could do. Basically, Sam lost all of his friends in one shot. He was sent back home, the lone survivor of his team, as he had fallen into depression. He almost killed himself twice, and once only survived because somebody walked into his room while he was about to pull the trigger of his Sig Sauer and talked him out of it. He went to rehab, and returned a healed man with a vengeance on his mind. Sam could have rejoined SEAL Team Six to whoop some Al Qaeda ass after what they did to him, but that was too nice. The SEALs had to go by the laws of the UN, US, and Geneva Convention. The Dreadnaughts did not. Sam joined them, hoping one day to return to Afghanistan and brutally murder the bastard that killed his friends.

Other:

Attributes:
21 points to divvy up however you like here

Strength: 4  
Dexterity: 2
Constitution: 5
Charisma: 4
Intelligence: 1
Wisdom: 3

Skills:


Combat Skills
Melee Combat (Str+Con) (FB) 8 (GB) 5. Hulk smash. Sam smash harder.
Unarmed Combat (Dex+Con) (FB) 8 (GB) 5. Your fists are like opposable sledgehammers
Marksmanship (Dex+Wis) 6. Not a crack shot, but seasoned.
Explosives (Dex+Int) 2. The dog stands a better chance than Mr. "Only Two Neurons Firing Right Now"
Tactics (Int) 3. Anything above basic small-unit tactics is probably outside Sam's scope.


Interpersonal Skills
Persuasion (Cha+Int) 7. Not really a master of rhetoric, but likable enough and passionate.
Intimidation (Str+Cha) 8. *cracks knuckles. Tugs on Sarge's leash*
Lying (Int+Cha) 5. Charismatic, but perhaps not able to weave together the most believable falsehoods under pressure.
Regulation (Cha+Wis) 7. Sam's got demons of his own but seems capable of exorcising others'.
Leadership (Cha+Wis) 6. Sam's got the personality to lead, but his intelligence makes people's faith tenuous. Focus on emotional, rather than intellectual, leadership, and you'll prove more successful.

Non-Combat Skills
Medicine (Int+Wis) 4. Slap a Band-Aid on that sh*t and keep on truckin'.
Sneaking (Dex+Con) 6. Not super stealthy but in good shape.
Camouflage (Dex+Con) 7. SEALs tend to be decent at this kind of stuff.
Survival (Int+Wis) 7. SEAL training's useful here, but he's not a master botanist or anything else.
Mechanics (Dex+Int) 3. Leave it to Molly.

Fluid Skills
Willpower (Wis)  10
Fatigue (Con+Str) 10
Morale (Wis) 10
Health (Con) 10
Stamina (Con) 10

BUFF
Req:
Str: 3

Your character has some semblance of physical power, whether it's from doing a lot of curls or competing in the semi-legal underground fight club the Dreadnaughts run in their free time. Regardless of the source of their physiological capabilities, enjoy a -1 to Melee Combat checks (that utilize heavy weapons or force) and Unarmed Combat checks (that utilize raw force). Stay buff, brah.

BIG HOSS
Req:
Str: 4, Con: 3
OR
Con: 4, Str: 3

Your character's in good physical shape, and are a visible gym-goer and push-uper-er. The results of their bodybuilding allow for -1 to Stamina and Fatigue Checks-because your character does, in fact, lift.

HEALTH GURU
Req:
Con: 3

You know that asshole that's always going around telling people how many calories are in what they're eating? Your character's not like that. He/she does, however, have a good eye for their physical well-being, and maintains a solid amount of cardiovascular health. As a result of choosing to bring your lunch to work, Medicine checks on your character are -2 easier, because it's a lot easier to save somebody's life when they're not already dying of half a dozen other causes.

SEX APPEAL
Req:
Con: 4, Cha: 3
OR
Con: 3, Cha: 4

My pants just got two sizes too small, if you catch my drift. Your character is turning some motherf*ckin heads when they walk in the door. They've got good genes, a sweet b'donk, whatever it is, your character's got it. You'll benefit from a -1 to any Persuasion or Lying checks on members of the opposite sex (or members of the same sex that are gay/bisexual). So work that walk and sh*t.

THE BULL
Req:
Con: 5

Enduring and steadfast, the bull is a classic symbol of endurance, vitality, and delicious beef. Luckily, your character won't be grilled to sizzling perfection anytime soon-but you will find that your superior physical condition is more resistant to poisons and -2 resistant to Health and Fatigue checks. Don't bother with the bulletproof vest, I'm not entirely sure it's possible to kill your character.

SMOOTH TALKER
Req:
Cha: 3

There's always that one kind in class who can manage to grin and explain away the firecrackers in their teacher's desk so charmingly they get off scot-free. Okay, maybe not, but you get my point. That's your character-devilishly charming. You win over people quite easily, and tend to be the life of the party. Owing to your magnetic personality, you have a -1 modifer to Persuasion and Lying checks.

SILVER-TONGUED DEVIL
Req:
Cha: 4
Wis: 2

There's always that one kind in class who can manage to grin and explain away the firecrackers in their teacher's desk so charmingly they get off scot-free. Then, there's the person that talked them into doing it. Your borderline-alarming level of persuasive rhetoric makes you a natural leader in the sense that people tend to go along with whatever you throw out there, and you'll have a -1 modifier to Leadership as a result. ....no, yeah, you are right. It really should be -2. That's more fair.

OLD SOUL
Req:
Wis: 3

"That's, just, like, your opinion, man" -Jeffery "The Dude" Lebowski
"F*ck it, nothing matters anyways, bro" -Friedrich Nietszche

Just, relax. This too will pass and sh*t. -1 to Regulation checks, okay? Deep breaths.

Sea, Air, Land

SEALs don't half-ass things. Whether it was making the scoreboard read "America: 1, Osama's Face: 0" or generally being a force of destruction, Sammy boy's status as a SEAL will garner him a bit more respect from his comrades-and more wariness from his enemies. Be cautious. Enemies who are aware of Sam's status may decide that leaving him alive is too big a risk-and perhaps, they're right.

____________________________________
My Boy Patches wrote:
Listen up homies, this CENSORED is fresh and real, so I suggest to all o' y'all to pick up what I'm puttin' down and check this CENSORED out. For real. YOLO, you won't regret it.
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Maxx
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 3:17 am

We need a character vault.

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The Real Shade
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 3:34 am

Yeah, we do. I should probs make that.

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My Boy Patches wrote:
Listen up homies, this CENSORED is fresh and real, so I suggest to all o' y'all to pick up what I'm puttin' down and check this CENSORED out. For real. YOLO, you won't regret it.
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 3:37 am

So which members of the Dreadnaughts are going to be on the first mission? And what's our plan gonna be to get this prisoner?

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"How strange it is to be anything at all." -In the Aeroplane Over the Sea, Neutral Milk Hotel

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 3:51 am

All the Dreads are going in various capacities. Details will be given, you all can formulate exactly how precise or vague a plan as you want.

If anyone doesn't like the roles they've been given in the OP, I can change them, but I think they'll be right up all of your alleys. Except for Molly, who's going to be kinda screwed over this Act. But in a fun way.

____________________________________
My Boy Patches wrote:
Listen up homies, this CENSORED is fresh and real, so I suggest to all o' y'all to pick up what I'm puttin' down and check this CENSORED out. For real. YOLO, you won't regret it.
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 4:27 am

I just sent along my charsheets, lightly elaborated-upon.

Should we (re)post our statted sheets once the Vault topic is up, Shade, or are you doing that?
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 4:34 am

If you guys wanted to do that that would be like crazy awesome.

I have two thirds of the OP done: the Strike Team (Sarge/Sam/Jirina/Ivan) and the Deep Cover (Baron/Tanis). Lastly is dear old Molly, who's in for a fun time.

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My Boy Patches wrote:
Listen up homies, this CENSORED is fresh and real, so I suggest to all o' y'all to pick up what I'm puttin' down and check this CENSORED out. For real. YOLO, you won't regret it.
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 1:41 pm

Oh boy. Fun times for Molly

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 4:43 pm

I feel sorry for the poor bastards surrounding us. We should rename this the Wreckoning of Lesser Men, because those pea brained fools are gonna get destroyed.

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 4:53 pm

@Lieo wrote:
I feel sorry for the poor bastards surrounding us. We should rename this the Wreckoning of Lesser Men, because those pea brained fools are gonna get destroyed.




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Maxx
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 10:50 pm

Wow. I'm in control of 3/4 of the strike team...

We don't have a sniper...
*slowly begins to descend into chaos and madness*
How don't we have a sniper? That's always the most popular role on these. I...I don't get it. Why isn't there a sniper?

*sits in the corner, rocking back in forth, saying over and over again "Why don't we have a sniper?"*

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Fri May 23, 2014 11:22 pm

Sucks to suck Strike team


(quietly cries at molly)

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Sat May 24, 2014 12:00 am

Sorry I can't be with Molly too, Dragonbud.

But hey! I get to interfere with everyone else's best-laid plans. Pending any additional players.
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Sat May 24, 2014 12:18 am

So I don't think we're doing music this time, but I still found all of my characters themes:

Ivan:
Spoiler:
 


Sam:
Spoiler:
 

Sarge:
Spoiler:
 

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Sat May 24, 2014 12:40 am

The fact that you decided not to use "Who Let The Dogs Out" pisses me off.

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Dragonbud
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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Sat May 24, 2014 12:42 am

Please add it

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Sat May 24, 2014 2:10 am

@Lieo wrote:
The fact that you decided not to use "Who Let The Dogs Out" pisses me off.

It was extremely tempting.

How 'bout if Sarge ever rolls a 20 on an attack, I'll have Shade put that song in the post.

*who let the dogs out begins to play*

*Sarge tears an Afghani insurgent's head off and throws it at another guy, and then tears that guy's gut out*

WHO? WHO? WHO?

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PostSubject: Re: The Reckoning Of Lesser Men: Last Chance For Submissions (not really, but do it anyways)   Sun May 25, 2014 7:59 pm

I really hope that happens to be honest.

Also, when is the IC going to be up?

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