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 Mogwai (OOC)

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Maxx
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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 3:20 am

Really? I had no idea! Razz

Lod was based off of an idea of mine for another evolution of Snorunt, which explains its parka and humanoid appearance.

It is appearance really bothers you, I'll change it. I just wanted him to be kinda like Shaun's assistant, so I wanted him to look more human. I can make him look animal-like if you wish. He has a whole backstory explaining where he comes from that has to do with his appearance.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 3:26 am

I would really appreciate if you made him more animal-like. However, if you want him to be an assistant, I have a suggestion of inspiration being a Capuchin Monkey, a really smart creature, considering that they have ways of opening freshwater mussels and nuts...primates have hands, too...but rodents also have paws that can grasp things...less than a hand...more than a paw....yeah....I study animals too much...

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Maxx
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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 3:31 am

Perhaps a monkey-snow leopard hybrid?

Can he still wear the parka?

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 3:45 am

I like to put my thumb close to my other fingers and pretend that my hand is the paw of one of our ancestors.


C:

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Maxx
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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 3:51 am

Ok...

Anyways, I made Lod look like an animal. He's a capuchin monkey-snow leopard hybrid. He still has a parka, though. I simply could part him with it. It's like ash's hat.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 3:56 am

I'm okay with the Parka. Besides, who's to say my own character won't someday give Geoclaw a spiked red collar? Since you're a mod, obviously, all of them are approved now that issues are cleared up.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:02 am

Kk. How long till the IC? I'm psyched!

I'm also gonna make a third master who will be one of Shaun's henchmen.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:06 am

'Kay, but in that case, I will have to make more characters, Also, since we have three, it can begin soon. I am currently adding everyone to the sheet's list.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:15 am

Kk. I'll get to work on the third guy. I'm making carowak one of tbe new guy's characters, if you could remove him from Dr.Bell's sheet.

Fun face, Carowak (was that his name?) is both the polish wire for raven and the origin of Marowak's name.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:21 am

Nice!

Also, I made a list of team colors, and the names of the teams are highlighted in the same color. It also lists the Master of the team, and in parenthesis, the RPer in charge of the master. Expect a few NPC teams to pop up over a short period of time. I am making the M.L.A.F. Mogwai all belong to the Olive Green team, for simplicity reasons, so that there are more unique and individual colors available for RPers.

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Last edited by ViperaUnion on Sun Dec 16, 2012 4:27 am; edited 1 time in total
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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:26 am

Can you Send one Shaun's way so he can abuse them?

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:27 am

Ps- is it cool if he has some NPC henchmen who are masters?

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:28 am

Sure. M.L.A.F are all going to be Olive Green, so there's more colors available for the people that actually need the colors to be unique.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:39 am

I'm planning on having Shaun's gang kinda hunt the hunters. After the MLAF steal a creature, they'll try to steal it from MLAF for theirselves. They're going to be kinda like Team Rocket. I'm going to call them the Masquerade.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:42 am

When'll the IC be up?

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Last edited by TheOperator on Sun Dec 16, 2012 4:43 am; edited 1 time in total
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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:42 am

'Kay, but I don't want them exceeding the number of Mogwai they can have...that, or they won't really control them, because Mogwai don't do anything for people they aren't bonded to.

I am going to make a male character named Jack. His team will be dark blue.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:45 am

Ok, they won't. There will only be a few of them.

And now to work on my third master...

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:48 am

Kay, I am also going to make an NPC that travels with Jack who has a team that is dark green. Just a head's up.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 4:51 am

ok. kinda like Misty?

sorry for all the pokemon references, I've never seen mosuto.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 5:09 am

I named my character, Red, and based his personality on the devastating man on the mountain from the pokemon game.

That, and he has a lot of powerhouse pokemon, which I gave in a way, to my Red.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 5:11 am

But doesn't your red have only one Mogwei?

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 5:16 am

Yes, and that one Mogwai is like Chuck Norris.

Evens it out, you guys go quantity, I go quality.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 5:18 am

Fair enough. I'll let Diabel deal with your lizard.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 5:21 am

Come at me bro.

Just remeber, you want to fight him, you start the fight. Red only uses Ghentisis Rex when he needs to.

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PostSubject: Re: Mogwai (OOC)   Sun Dec 16, 2012 5:29 am

Nick, don't start bragging because your guy is big, armored, and heavy. You're overlooking strategic quality in the Mogwai Maxx and I created. None of my creatures are ever made just for quantity. All of them have special strategic advantages.

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